Tuesday, April 6, 2010

360 720p on 1680x1050 - even worth it?

At the moment I'm running my 360 through VGA at 1280x720 (my monitors native res is 1680x1050 - LGL204WT 5ms)Only thing is theres a lot of blurring because the monitor is having to scale it up. Do you think it's even worth it over an SDTV?360 720p on 1680x1050 - even worth it?
[QUOTE=''MrMilad'']At the moment I'm running my 360 through VGA at 1280x720 (my monitors native res is 1680x1050 - LGL204WT 5ms)Only thing is theres a lot of blurring because the monitor is having to scale it up.Do you think it's even worth it over an SDTV?[/QUOTE]I have the same problem and it does suck, but it beads an SDTV.Also, change the resolution to 13xx by 7xx, it will look way better and is still widescreen.Personally, I use 12xx by 10xx. Some argue that 13xx by 7xx looks better, but I prefer 12xx by 10xx.. one draws the image down and sideways maintaining a better aspect ratio, the other has a better vertical image but gets stretched horizontal.. Hmm.But yeah, increase your resolution and it will look quite a bit better, but not perfect.
Also, you can make posts on the xbox forum begging microsoft to add that resolution. They may cave eventually. 360 720p on 1680x1050 - even worth it?
put it to 12x10 in wide screen mode.also what do you mean by blurring? do you mean ghosting? (like if something moves fast on the screen you'll see a trail it left behind) If so that has nothing to do with the resolution; it's a problem with the response time and there's really nothing you can do about.anyways i pray every day microsoft will support 16x10 in an update :cry: i doubt it will ever happen though... :(
like they said its better than SDTV, but that sucks
[QUOTE=''seventy5cent832'']like they said its better than SDTV, but that sucks[/QUOTE]lol yes sdtv does suck...

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